On Thu, 5 Feb 2004, T. Onoma wrote: > Date: Thu, 5 Feb 2004 11:16:42 +0900 > From: T. Onoma <transami / runbox.com> > Newsgroups: comp.lang.ruby > Subject: Re: what is aspect-oriented s/w? (was Re: role pattern lib for > ru by) > > I think I can give a reasonable overall picture of AOP. > > Think about it from a top-down view-point, as a form of weaving code > together, as opposed to the traditional manner of building one block on top > of another. So lets say you want to monitor employees. So you create a > model of an employee, then you create a logging mechinism, and say a > visualizer. AOP allows you to weave these components together describing how > they interact, without requiring you to specifically modify any of the code > within them. Traditionally you would have built the logging mechinism on > top of, or integrated into, the employee model, and likewise with the > visualizer. AOP allows you to have much cleaner Seperations Of Concerns > --and that's the real point of AOP. > > So an *aspect* then, is one of these concerns, and is said to be orthogonal > to the other concerns. The weaving is accompished by describing where code > is to be "interwoven" into other code. The code that gets "inserted" is > called *advice* (in practice it is defined much like one does a method). > This is accomplished by selecting join-points. *Join-points* are specific > places in code that can have other advice code inserted into it, and are > selectable by some descriptive syntax. This syntax will select a set of > joint-points; a set of join-points so selected is reffered to as a > *point-cut*. > > HTH, > T. thanks for that - interesting. -a -- ATTN: please update your address books with address below! =============================================================================== | EMAIL :: Ara [dot] T [dot] Howard [at] noaa [dot] gov | PHONE :: 303.497.6469 | ADDRESS :: E/GC2 325 Broadway, Boulder, CO 80305-3328 | STP :: http://www.ngdc.noaa.gov/stp/ | NGDC :: http://www.ngdc.noaa.gov/ | NESDIS :: http://www.nesdis.noaa.gov/ | NOAA :: http://www.noaa.gov/ | US DOC :: http://www.commerce.gov/ | | The difference between art and science is that science is what we | understand well enough to explain to a computer. | Art is everything else. | -- Donald Knuth, "Discover" | | /bin/sh -c 'for l in ruby perl;do $l -e "print \"\x3a\x2d\x29\x0a\"";done' ===============================================================================