Robert Hahn <rhahn / tenletters.com> wrote: > OS X *does* draw everything in 3D using OpenGL. All 3D-looking widgets > are, in fact, 3D widgets, I believe. Errr, not at all. The user interface in OSX is drawn using Quartz*2D*. OpenGL is only used by the QuartzCompositor, which combines windows content from all applications and enable funky effects (drop-shadows, scaling, translucency, etc...). So the widgets you see are *not* 3D. They are just a bunch of 2D pixels mixed together through an OpenGL pipeline to speed up the whole damn thing a little bit. -- Luc Heinrich - lucsky / mac.com