am interested, too. Pls post progress in RAA.

thanks -botp

> From: Glenn M. Lewis [mailto:glenn / gmlewis.com] 
> 
> Oh my word!  YES, I am interested!!!  I have always wanted
> to do this.  I loved WavesWorld and attempted to do the same 
> thing in Perl, but didn't put enough time into it. I'm the 
> author of the RenderMan binding for Perl, by the way, and 
> have now seen the light with Ruby after 10+ years programming in Perl.
> 
> Please keep us (or at least me) posted on your progress, Paul! Thanks!
> 						-- Glenn Lewis
> 
> Paul Gregory wrote:
>  > In case you are interested in what I am trying to achieve, 
> I am trying  > to make a procedural animation system based 
> around Renderman. Similar in  >  principle to WavesWorld by 
> Michael B. Johnson, and AL my Steve May.  >  > Basincally you 
> define your objects in terms of code segments, which  > (when 
> I get round to this bit) have links to avars (animated 
> variables)  > which can be altered over time by various 
> methods, then by adjusting  > these avars, and regenerating 
> the scene sections which rely on them, you  > get a powerful 
> animation system.  >  > Long way off yet tho' still just 
> planning and throwing ideas around.  >  > cheers  >  > PaulG
> 
>