On 13.01.2010 10:50, Marc-antoine Kruzik wrote:
> Michael Brooks wrote:
>> I used the the gears.rb as the basis for a OpenGL programmable shader
>> (i.e.
>> GLSL) version of the gears program.  The intro to it and download can be
>> found through here:
>>
>> http://osdir.com/ml/ruby-talk/2009-03/msg00749.html
>
> The shaders are nice. Is OpenGL able to use shaders ? Or you made it to
> use shaders your own way ?

OpenGL Shading Language <http://www.opengl.org/documentation/glsl/> at 
least allows you to use shaders. In which way, I don't know, however, 
you'd have to read teh doc yourself to find out. ;)

--
Phillip Gawlowski