Matt Beckley wrote: > Trying to write code for rock paper scissors game and read in two values > from people playing. Take those values and determine the outcome. As I > understand an array you are able to compare values with the <=> and I > think this is the big jump I need to making things work. I would have > something like this: > > a = [rock,paper,scissors] #Comparison array > b = [userinput1 , userinput2] #User store .a values > > > if userinput1 < userinput2 #loop for showing who wins > elsif userinput1 > userinput2 > else userinput1 == userinput2 > > So my question is how do I go about comparing my two arrays to determine > a outcome? I think a hash is the way to go, not sure how to make the > jump. please include code. Thanks, Here's a way that seems to work ... # Rock Paper Sciscors def rock_paper_scissors rps = %w{ rock paper scissors } player1 = rand(3) player2 = rand(3) # If they picks the same things it is a tie case player1 # If they choose the same thing it is a tie when player2 then puts "#{rps[player1]} and #{rps[player2]} is a tie." # If player1 is one higher than player2, player1 wins when player2 + 1 then puts "Player one wins #{rps[player1]} beats #{rps[player2]}." # If player one chose rock(0) and player2 chose sciscors(2) player1 wins when player2 - 2 then puts "Player one wins #{rps[player1]} beats #{rps[player2]}." else #player2 wins puts "Player two wins #{rps[player2]} beats #{rps[player1]}." end end 20.times {rock_paper_scissors} -- Posted via http://www.ruby-forum.com/.