Philip Müller wrote: > Hi everybody, > > I'm searching for a way to get simple graphical output in ruby for a > simple physics simulation. All I need are circles and lines and a decent > framerate in fullscreen-like resolutions. I tried ruby-processing but in > 800*600 i get less than 10 frames on my not-too-old pc. And that's just > a circle moving around, no physics whatsoever involved. > > Thanks for your input > > Philip I mentioned tkar, my own tool for this purpose, on the list a few weeks ago: http://groups.google.com/group/ruby-talk-google/browse_thread/thread/268d3a322473d7ba It's written in ruby, but you can pipe it data from anything, and it even embeds as a simulink block. It's based on the tk canvas, which is really pretty good for simple purposes, and easy to make interactive. -- vjoel : Joel VanderWerf : path berkeley edu : 510 665 3407