Quoting "Philip Müller" <me / alienemperor.de>:

> I'm searching for a way to get simple graphical output in ruby for a  
> simple physics simulation. All I need are circles and lines and a  
> decent framerate in fullscreen-like resolutions. I tried  
> ruby-processing but in 800*600 i get less than 10 frames on my  
> not-too-old pc. And that's just a circle moving around, no physics  
> whatsoever involved.

I used Ruby/OpenGL in my physics simulator. It gave me 60 fps on ~20  
objects w/out physics or 30 with it. Fast enough for me. I have NVidia  
Geforce FX 5200 and Athlon 64 3000+.

--
   WBR, Peter Zotov