On Wed, Apr 16, 2008 at 8:52 PM, Bill Kelly <billk / cts.com> wrote: > > From: "Diego Bernardes" <di3go.bernardes / gmail.com> > > > > > > I already made some 2d games in ruby using gosu and now im going to 3d > > Just another question, i'm dont know opengl already, i'm just starting my > studies, you said "offload anything on GPU", how can this offload can be > done? > > > > There is a Gears demo made in ruby with opengl comparing with c, it uses > display lists, so get almost the same speed of c, this is what you say about > "offload anything on GPU"? > > > > link about the gears demo > > http://aspn.activestate.com/ASPN/Mail/Message/ruby-talk/2574414 > > > > You might be interested in the ruby bindings for the Ogre3D engine: > > http://ogrerb.rubyforge.org/ > > > Regards, > > Bill > Heh, yes, there is that, but I didn't mention it because it's woefully incomplete (based on SWIG and I just ran into too many problems). I'm working on a framework like python-ogre to replace SWIG (rbgccxml / rb++) and will then use that for Ogre.rb and should have a much better wrapper in usability and maintainability. But for now, Ogre.rb will serve as a good starting point into using Ogre. Jason