On Wed, Apr 16, 2008 at 8:52 PM, Bill Kelly <billk / cts.com> wrote:
>
>  From: "Diego Bernardes" <di3go.bernardes / gmail.com>
>
>
> >
> > I already made some 2d games in ruby using gosu and now im going to 3d
> > Just another question, i'm dont know opengl already, i'm just starting my
> studies, you said "offload anything on GPU", how can this offload can be
> done?
> >
> > There is a Gears demo made in ruby with opengl comparing with c, it uses
> display lists, so get almost the same speed of c, this is what you say about
> "offload anything on GPU"?
> >
> > link about the gears demo
> > http://aspn.activestate.com/ASPN/Mail/Message/ruby-talk/2574414
> >
>
>  You might be interested in the ruby bindings for the Ogre3D engine:
>
>  http://ogrerb.rubyforge.org/
>
>
>  Regards,
>
>  Bill
>

Heh, yes, there is that, but I didn't mention it because it's woefully
incomplete (based on SWIG and I just ran into too many problems). I'm
working on a framework like python-ogre to replace SWIG (rbgccxml /
rb++) and will then use that for Ogre.rb and should have a much better
wrapper in usability and maintainability.

But for now, Ogre.rb will serve as a good starting point into using Ogre.

Jason