> Write a Ruby program that shows the percent chance of a dealer > reaching each possible outcome based on the upcard showing. I'm sorry for asking this dummy question (and I hope not to spoil it for anyone) but all this jargon makes me feel strange and it's early in the morning. Do I understand the game right in that: 1. The dealer gets a card 2. If the sum of his cards is < 17, repeat step #1 3. If the sum is >= 17, the result is registered 4. If the dealer has 6 + Ace, he stops and doesn't try to get a 4 or something lower? The set of possible cards is limited to 2 decks, i.e. 2 * 13 (2..10, B, D, K, A) cards by default. A set of two card decks contains two 2s? The probabilities for 10, B, D, K should be all the same since they all count 10 and removing them from the card set results in the same probability to get another card with a value of 10 for each of them?