Stefan Rusterholz wrote: > Joe Wiltrout wrote: >> Hate to break it to you, but that *was* exageration. Yall said varying >> answers from 5-6 to 10 years. I have friends who learned to program from >> scratch in 6 months flat. Making games on the Gamebryo Engine and C++, >> all that good stuff. If yall don't know what the Gamebryo Engine is, >> smoke some of the stuff ur giving out. 1.) Google it! 2.) Wiki it. 3.) >> Ask me and await my unhelpful response. 4.) Ask your 'busy' people and >> friends. 5.) Go write Gamebryo Engine on the whiteboard 256650 times. >> Then you will know what it is. > > You indeed need serious help. > But not for coding, for your social skills. > You just singlehandedly managed to turn about 20 people who were willing > to help you against you. Quite an achievement. I hope you have more luck > (or maybe just manners/patience?) in the java/logo communities. > > Regards > Stefan Ahh. The sour sound of stupid people. The people who responded (with the exception of Aur, who suggested the Logo language to me) did not listen. I asked for help on how to start making a very simple game. Not advice on how to start programming. And, unlike most of these programmers, I only have programming as something I want to do for fun. I know most of you are getting paid to program or w/e, but I'm not. I really just want to have fun. And puts('hello world!') over and over again is not fun. I decided to screw Why's guide, and I just read the comics and sidebars unrelated to programming. Would have been a good book if he left out the programming. -- Posted via http://www.ruby-forum.com/.