> The build is failing because it can't find the library for > FXScintilla, which is an optional component that FXRuby can use > when it's present: > > http://www.fxruby.org/doc/scintilla.html > > So, for some reason, the FXRuby installation script thought that > FXScintilla was installed on your computer and it configured the > build that way. The way that FXRuby "decides" whether or not you > have FXScintilla is installed is by looking for the FXScintilla > include files; it looks for any of the following: > > /usr/include/fxscintilla/fxscintilla.h > /usr/local/include/fxscintilla/fxscintilla.h > /sw/include/fxscintilla/fxscintilla.h (this is where Fink installs > it) > /opt/local/include/fxscintilla/fxscintilla.h (this is where > MacPorts installs it) > > Since you mentioned that you've experimented with Fink before, I > have a suspicion that a copy of fxscintilla.h is still hanging > around in the /sw/include/fxscintilla directory (but you should > check all four locations to be sure). Remove that, and then start > over: > > sudo rm -rf /sw/include/fxscintilla > sudo gem install fxruby Spot on. I've removed the dir and in the process of trying it again. My wife's just popped her head around the door 'Where are you? I though you were coming to bed?' Better go :) I'll let you know how things go tomorrow. Cheers, Dave