On 7/12/07, Joe Wiltrout <wiltroutja / hotmail.com> wrote: > Skt wrote: > > Why's guide has an example of a text based game, i don't know if that'd > > be any help. > > > > For me, alot of these guides i know i had issues with (especially why's > > guide) because in alot of parts i had no idea the direction he was going > > for. I'd definitley suggest googling and find which one fits. > > > > Hth > > skt > > An example of text based game? Cus I know what a text based game is, > and I have played many. Or do you mean how to code one? Because knowing > how to code one hits the nail right on the head. And, like I said, I > really can't afford to buy any materials. I just need something less > complicated than all these tutorials. > > -- > Posted via http://www.ruby-forum.com/. > > http://poignantguide.net/ruby/index.html It has an example for how to code a text game. Be warned though parts of it are really wacky. It's as much a novel as it is a programming book. But it is very comprehensive, works well, has a soundtrack, and is free. -- Chris Carter concentrationstudios.com brynmawrcs.com