Skt wrote: > Why's guide has an example of a text based game, i don't know if that'd > be any help. > > For me, alot of these guides i know i had issues with (especially why's > guide) because in alot of parts i had no idea the direction he was going > for. I'd definitley suggest googling and find which one fits. > > Hth > skt An example of text based game? Cus I know what a text based game is, and I have played many. Or do you mean how to code one? Because knowing how to code one hits the nail right on the head. And, like I said, I really can't afford to buy any materials. I just need something less complicated than all these tutorials. -- Posted via http://www.ruby-forum.com/.