------ art_178372_10865459.1183760951182 Content-Type: text/plain; charset=ISO-8859-1; format=flowed Content-Transfer-Encoding: 7bit Content-Disposition: inline Ogre.rb v 0.1 has been released! It is available in gem and tar format on it's rubyforge page: http://rubyforge.org/projects/ogrerb Documentation is available in rdoc form at the website: http://ogrerb.rubyforge.org -- What is Ogre.rb? -- Ogre.rb is a SWIG wrapper around the very popular Ogre 3D rendering engine. Ogre.rb will eventually be not only a full wrapper around Ogre, but will also transform Ogre's API to follow the Ruby Way. Ogre.rb is currently built for Ogre 1.4 Eihort (http://www.ogre3d.org) Ogre.rb also requires OIS 1.0 (http://sourceforge.net/projects/wgois) -- Installation -- Installation is as simple as can be expected: gem install ogre.rb Builds are available for Win32 and *nix environments, with a Mac build hopefully coming soon. Samples are available in the Source tar, a separate Samples download, and in the SVN repository: svn co svn://rubyforge.org/var/svn/ogrerb/trunk -- Running the samples -- Running the sample applications is as simple as making sure your system knows where the Ogre libraries and plugins are installed. On Windows this requires setting of the PATH environment variable, and on *nix setting of the LD_LIBRARY_PATH variable if Ogre is installed in a custom location. Ogre.rb also assumes prior knowledge of the Ogre rendering engine and running Ogre applications. For those that are unfamiliar with Ogre, all you need to do to run the samples is to edit plugins.cfg and set the correct paths. -- Ogre.rb development -- Build instructions are located in the README. For feature requests, patch submissions, bug reports, or general questions please use the Rubyforge project tracker. Enjoy Jason ------ art_178372_10865459.1183760951182--