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Why you're developing a game framework when there are already library for
Ruby game development like Rubygame (http://rubygame.sourceforge.net)?

This is really a duplication of effort.

On 4/22/07, Wim Vander Schelden <wim.vanderschelden / gmail.com> wrote:
>
> I've released GameR, a small and simple game development framework for
> Ruby.
> Currently, it can do pretty much anything except for sound output.
> Features
> include a Timer class, graphics output, event handling and image support.
>
> I'm currently focusing on adding documentation, writing a JRuby port of
> the
> framework which should be 100% source compatible with the normal Ruby
> version,
> and audio support. I'm also thinking about an easy way to store the
> keycodes for
> easy and readable keypress event handling.
>
> For now, development is progressing slowly because of the excessive amount
> of
> work for school I have left, but I'm planning on having a 1.0 release by
> the end
> of August.
>
> Any suggestions are very welcome.
>
> You can get the source code at:
>
> http://gamer.homeunix.org
>
> Binaries are unavailable right now, but I'll compile Windows and Java
> binaries for
> the next release.
>
> Wim
>
>
>

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