------ art_121934_13114818.1177247509347 Content-Type: text/plain; charset=ISO-8859-1; format=flowed Content-Transfer-Encoding: 7bit Content-Disposition: inline Why you're developing a game framework when there are already library for Ruby game development like Rubygame (http://rubygame.sourceforge.net)? This is really a duplication of effort. On 4/22/07, Wim Vander Schelden <wim.vanderschelden / gmail.com> wrote: > > I've released GameR, a small and simple game development framework for > Ruby. > Currently, it can do pretty much anything except for sound output. > Features > include a Timer class, graphics output, event handling and image support. > > I'm currently focusing on adding documentation, writing a JRuby port of > the > framework which should be 100% source compatible with the normal Ruby > version, > and audio support. I'm also thinking about an easy way to store the > keycodes for > easy and readable keypress event handling. > > For now, development is progressing slowly because of the excessive amount > of > work for school I have left, but I'm planning on having a 1.0 release by > the end > of August. > > Any suggestions are very welcome. > > You can get the source code at: > > http://gamer.homeunix.org > > Binaries are unavailable right now, but I'll compile Windows and Java > binaries for > the next release. > > Wim > > > ------ art_121934_13114818.1177247509347--