Finally, a new release for Nebular Gauntlet. After 2 months this release includes a map editor rewrite using Fox 1.6 for cross-platform
compatibility (One-Click Installer includes Fox by default). However, there hasn't been alot of new features (mostly fixes) in the Nebular Gauntlet
game itself (school, *sigh*), but I am gearing up to start major improvements to multiplayer for the next release. Feedback, as always, would be great.

Thanks,
Steven

===================================
Nebular Gauntlet v0.4 Release Notes
===================================

== What is Nebular Gauntlet? ==
Nebular Gauntlet is a 2D, top-down, asteroids inspired space shooter that hopes
to show that Ruby really is a wonderful language for every application.

== Changes? ==
*Death Cam in Single Player mode
*Console fixes and improvements
*New Menu Background
*Bot improvements (though, it still isn't very good)
*Weapon Configuration through weapons.yaml
*Many small fixes
*Map Editor Rewrite using Fox 1.6 (Cross-platform)

== Dependencies ==
Ruby/SDL
EventMachine => 0.5.4 (Not yet released, Multiplayer is unplayable)

*Optional:
Daemons for server_control.rb
Fox 1.6 for Map Editor

== Links: ==
Homepage: http://nebulargauntlet.org
Trac: http://nebulargauntlet.org/trac/ng
Download: http://rubyforge.org/projects/nebulargauntlet

== License ==
Nebular Gauntlet is licensed under the GPL v2.

== Copyright ==
(c) 2006 Steven Davidovitz