Finally, a new release for Nebular Gauntlet. After 2 months this release includes a map editor rewrite using Fox 1.6 for cross-platform compatibility (One-Click Installer includes Fox by default). However, there hasn't been alot of new features (mostly fixes) in the Nebular Gauntlet game itself (school, *sigh*), but I am gearing up to start major improvements to multiplayer for the next release. Feedback, as always, would be great. Thanks, Steven =================================== Nebular Gauntlet v0.4 Release Notes =================================== == What is Nebular Gauntlet? == Nebular Gauntlet is a 2D, top-down, asteroids inspired space shooter that hopes to show that Ruby really is a wonderful language for every application. == Changes? == *Death Cam in Single Player mode *Console fixes and improvements *New Menu Background *Bot improvements (though, it still isn't very good) *Weapon Configuration through weapons.yaml *Many small fixes *Map Editor Rewrite using Fox 1.6 (Cross-platform) == Dependencies == Ruby/SDL EventMachine => 0.5.4 (Not yet released, Multiplayer is unplayable) *Optional: Daemons for server_control.rb Fox 1.6 for Map Editor == Links: == Homepage: http://nebulargauntlet.org Trac: http://nebulargauntlet.org/trac/ng Download: http://rubyforge.org/projects/nebulargauntlet == License == Nebular Gauntlet is licensed under the GPL v2. == Copyright == (c) 2006 Steven Davidovitz