Hi, I can't find any in depth online article on Drb, presenting anything else than a simple server and client. I'd like to learn more on the idea behind it, when it can be used and for what type of application (for a client/server game?), how to manage clients (identifying them, disconnecting them), comparison with TCP (if relevent), etc... Could anyone point me a good article, or maybe just reply to my simple subjects given above? Many thanks, Mickael.