Hi,

I can't find any in depth online article on Drb, presenting anything
else than a simple server and client. I'd like to learn more on the
idea behind it, when it can be used and for what type of application
(for a client/server game?), how to manage clients (identifying them,
disconnecting them), comparison with TCP (if relevent), etc...

Could anyone point me a good article, or maybe just reply to my simple
subjects given above?

Many thanks,
Mickael.