Gavin Kistner wrote: > Because I just had to solve this problem in both JavaScript and Lua, and > because I love Ruby more than either, I thought I'd ask people here how > they'd solve it in Ruby. > > The general question is: how would do you associate a few object > instances with methods on a per-method basis? > > The Situation/Requirements > -------------------------- > A class has 2 different methods. > Each method needs a couple 'scratch' objects to perform its > calculations. > The methods call each other; they must not use the same scratch objects. > It is expensive to instantiate a scratch object. > It's not expensive to initialize an existing scratch object with data. > We like OOP coding, and want to call these as methods of a receiver. > > Wasteful Example: > class Foo > def c1 > tmp1 = ExpensiveObject.new > tmp2 = ExpensiveObject.new > # stuff involving tmp1/tmp2 > result = tmp1 + tmp2 + c2 > end > def c2 > tmp1 = ExpensiveObject.new > tmp2 = ExpensiveObject.new > # stuff involving tmp1/tmp2 > result = tmp1 + tmp2 > end > end Use closures and class scopes: class Foo tmp1 = ExpensiveObject.new tmp2 = ExpensiveObject.new define_method :c1 do # stuff involving tmp1/tmp2 result = tmp1 + tmp2 + c2 end end class Foo tmp1 = ExpensiveObject.new tmp2 = ExpensiveObject.new define_method :c2 do # stuff involving tmp1/tmp2 result = tmp1 + tmp2 end end -- vjoel : Joel VanderWerf : path berkeley edu : 510 665 3407