Well, yes, I forgot to state another constraint ... I don't know flash and emotionally ;-) I don't want to go there ... ;-) I am still wondering how to kickstart the maps. I haven't found any simple svg maps to reuse and am not sure how to draw some myself. How does one start out to draw a map? By transforming geographical data? Which data? Or by putting a real map below a canvas in a drawing program? Regarding ruby-svg... Did you use it? My japanese is not that good ;-( It was created/last updated in 2002/2003? Do you know if it is still maintained? I was more thinking along the lines of using an ordinary xml builder. I am not so sure what a library could add on top of that? Mariano On 8/23/06, grrr <grrr / toto.maatti> wrote: > On Mon, 21 Aug 2006 23:07:10 +0900, Mariano Kamp wrote: > > > Hi, > > > > I am currently *thinking* about implementing a Risk, the boardgame, > > clone. It should work in a browser and I wonder what would be the best > > approach to implement the frontend? > > SVG is a very good choice with Ruby, since Ruby has a very nice SVG class > implementation http://raa.ruby-lang.org/project/ruby-svg - Thank you Yuya! > > Let me know how it goes, I'm practicing my ruby-generated SVG moves. > > SVG can be animated much like flash, too... > > Grrr > > >