Well, yes, I forgot to state another constraint ... I don't know flash
and emotionally ;-) I don't want to go there ... ;-)

I am still wondering how to kickstart the maps. I haven't found any
simple svg maps to reuse and am not sure how to draw some myself.

How does one start out to draw a map? By transforming geographical
data? Which data? Or by putting a real map below a canvas in a drawing
program?

Regarding ruby-svg... Did you use it? My japanese is not that good ;-(
It was created/last updated in 2002/2003? Do you know if it is still
maintained?

I was more thinking along the lines of using an ordinary xml builder.
I am not so sure what a library could add on top of that?

Mariano

On 8/23/06, grrr <grrr / toto.maatti> wrote:
> On Mon, 21 Aug 2006 23:07:10 +0900, Mariano Kamp wrote:
>
> > Hi,
> >
> >   I am currently *thinking* about implementing a Risk, the boardgame,
> > clone. It should work in a browser and I wonder what would be the best
> > approach to implement the frontend?
>
> SVG is a very good choice with Ruby, since Ruby has a very nice SVG class
> implementation http://raa.ruby-lang.org/project/ruby-svg - Thank you Yuya!
>
> Let me know how it goes, I'm practicing my ruby-generated SVG moves.
>
> SVG can be animated much like flash, too...
>
> Grrr
>
>
>