Hi, ...before everybody gets an heartattack from what I am asking... Quickly the explanation: The OpenSource 3D-Render/Animation suite "Blender" has a scripting interface based on Python. I like Ruby much more. Is there anything, which I can glue inbetween to make Blender Ruby-enabled whithout hacking Blender's source and only based on the existing Python interface ? Or am I just only dreamin' ? :) Keep rubying! mcc