Hi,

 ...before everybody gets an heartattack from what I am asking...
 Quickly the explanation:

 The OpenSource 3D-Render/Animation suite "Blender" has a scripting
 interface based on Python. I like Ruby much more.
 
 Is there anything, which I can glue inbetween to make Blender
 Ruby-enabled whithout hacking Blender's source and only based on the
 existing Python interface ?

 Or am I just only dreamin' ? :)

 Keep rubying!
 mcc