Hidetoshi NAGAI wrote: > > Try this. > ---------------------------------------------------------------------------- > require 'tk' > > TkLabel.new(:text=>'click me!', :padx=>10, :pady=>5, :relief=>:raised){ > place(:x=>30, :y=>50) > > bind('1', proc{|x, y| > p info = self.place_info > p [[x, y], [info['x'], info['y']], [info['x'] + x, info['y'] + > y]] > }, '%x %y') > } > > Tk.mainloop YES!!! YES!!! YES!!! That worked! When I click in the sudoku cell (TkcRectangle) just above the number (TkLabel), I get: tell_it: Mouse button 1 clicked at coordinates (124,71) When I click the number (TkLabel), I get: {"relwidth"=>"", "relx"=>0, "x"=>115, "anchor"=>"nw", "y"=>75, "relheight"=>"", "rely"=>0, "height"=>20 , "width"=>20} [[7, 4], [115, 75], [122, 79]] So, the "[info['x'] + x, info['y'] + y]" is just what I needed. The coordinates [122, 79] map to the proper cell! Thank you, Hidetoshi. Thank you very much! I now (or will soon, after I integrate this technique) have a playable sudoku game! (:>) My development plan was to proceed in three steps. Step 1 was to draw the board, outline any clicked cell with the left-click, and highlight the cell's constraining row, columnn and sub-grid with the the right-click. Step 2 was to enter numbers constrained by the rules of sudoku, generate a history of the moves, and to implement backing up through the history of the moves. Completion of steps 1 and 2 would give me a "playable" sudoku game. I am now at this point, thanks to you, my friend! Step 3 will be to implement inputting a game's initial configuration from a file, generating games of varying difficulty, and solving the game via a set of hints that allow progressively advanced solution strategies, starting with basic ones such as 'intersections' and 'forced moves', and up through the use of advanced techniques such as 'x-wing' and 'unique rectangles'. I realize that an argument can be made for completing the logic first and doing the GUI last, but I figured that this way I could acquire more Ruby syntax and semantics up front. Learning Ruby, after all, was the reason why I started this this project to begin with. So, I thank you again. When the code is a bit more robust, I'll send you a copy. -- Posted via http://www.ruby-forum.com/.