On Jan 6, 2006, at 6:17 PM, Jacob Fugal wrote:

> On 1/6/06, James Edward Gray II <james / grayproductions.net> wrote:
>> On Jan 6, 2006, at 5:35 PM, Jim Freeze wrote:
>>
>>> What do you need to roll to get a 0 and 100?
>>
>> A zero on the tens dice is 10.  On the one's dice, it's zero.  00 is
>> 100.
>
> Clarification: presented in short, long and practical. :)
>
> Short clarification:
>
> Actually, when rolled together, both dice are zero-based. The
> double-nought is the only special combination of 00 -> 100. When
> rolled singly, a d10 has 0 -> 10. Rolling a 0 is never possible.

No wonder I don't play D&D. I don't think I am smart enough.

What does 0 -> 10 mean. Does it mean a dice can have the
values 0,1,2,3...10?

If so, why is a 0 never possible?

And why does d10 have 0 -> 10 while a d6 has 1 -> 6?

Jim