On 12/21/05, Steve Litt <slitt / earthlink.net> wrote: > On Wednesday 21 December 2005 07:20 pm, Eero Saynatkari wrote: > > Joe Van Dyk wrote: > > > I've found that when I write the tests first, and then write > > > the code, I'm not very concerned about what the code looks > > > like. When the code passes the test, I drink a beer and party, > > > then move on to the next test. > > > > > > In practice, this means that I'm using a lot of ugly regex's, > > > poorly named variables, and so on. I'd be more concerned about > > > the readability of the code if there wasn't unit tests behind > > > it. I'm generally in a rush to finish whatever I'm doing, and > > > figure that since I have a bunch of tests, refactoring stuff > > > later won't be a big deal. > > > > > > Anyone else out there like me? Or should I be anal about > > > writing good code even with the tests? I guess that would be > > > ideal, but I'd rather get the functionality done first. > > > > This is the whole 'design after' or 'refactoring' paradigm: > > make it work, then implement a proper design and prettify. > > Passing unit tests prove that nothing was broken :) > > I cannot in a million years imagine coding without design. I've > never coded tests first (I test each class after coding it), but I > can't imagine why writing the tests first would make one not > design. If it did make me not design, I wouldn't code test first -- > I'd make test jigs after. Oh, I spend a lot of time on class designs (and how the various objects interact with each other). I tend to follow the 'tracer bullet' philosphy outline in the pragprog books. It's just that, within the beautifully designed functions and classes, lies unspeakable monsters. (ok, maybe not that bad)