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Would be nice to have a server to which different renderers could connect,
that way we could have international battles with alot of spectators, does
robocode allow this ?

I'm also for an opengl implementation, guess using sdl for the first
renderer
would make sense so that things are cross platform.

Using drb/tcp makes sense if we'd like people to battle it out without
giving the other party their precious robot code.

So my call would be for a cross platform opengl/sdl implementation
connected to a seperate server which uses drb (porting other robots
should be easy enough)


On 11/12/05, Adam Sanderson <netghost / gmail.com> wrote:
>
> Alternatively if you just wanted to make something for ruby, you could
> probably just use drb, might make things a lot easier.
>
> Good concept for a game. I think with a simple concept, more
> interesting mechanics can arise.
>
> As far as the gui and such, it shouldn't really be that hard I think.
> Pretty easy to do in OpenGL, at least a primitive implementation,
> someone could make a fancier one later ;)
> .adam
>
>
>


--
Reyn Vlietstra

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