------art_15709_8912280.1128458746832
Content-Type: text/plain; charset=ISO-8859-1
Content-Transfer-Encoding: quoted-printable
Content-Disposition: inline

So what would be the best way to do this if the data needs to be read-write?

In the context of the game---and the code above---I guess we could try to
create two methods (getter/setter) that close over the same shared variable.
But what would you do if the classes in question weren't meant to be
singletons?

Trying to use module_eval to dynamically define a class method doesn't seem
to work, because it's not available in the constructor.

------art_15709_8912280.1128458746832--