Ilmari Heikkinen wrote: > Here's something I've been hacking on for the past two months, an OpenGL > scenegraph engine written mostly in Ruby with some critical sections > inlined in C. It's been a educational experience :) Very nice, keep it up! Do you think this will ever be a replacement for the Tk 2D canvas? I'm thinking of things like layers, groups, event bindings, etc. Actually, I guess event bindings wouldn't make sense outside of a GUI context. Maybe librend could be integrated into Fox?