On Fri, 13 Apr 2001, akhar wrote: > Can ruby record/play sounds on multiple platforms? I don't know about other platforms, but I created a package for sound output on <linux/soundcard.h>-compatible systems. It's not even one page long and you could add input support (and support for more options) quite trivially. (And I could even do that for you) However I don't know at all about sound support on other platforms. > but not much is said on the sites I've seen where can I get more info on > streaming? UDP and TCP? There is support for UDP and TCP as a plugin bundled with ruby itself. For particular streaming algorithms you'll have to figure those out yourself -- it can be as simple as just TCP or UDP, or adding "sliding redundancy" so that the sound doesn't cut when a few packets are dropped, etc.; you may have a particular existing protocol in mind, in which case i can't be of any help to you. > Can I compile Ruby code for easy distribution? There is a ruby compiler that sort-of works (similar to what can be done with Perl). There is also a simple way to repackage an interpreter with predefined source: you convert that source to big C strings and you compile a one-page program that you link with "libruby" and all those strings. I think there is already a program that can generate that for you, and it's probably only a few pages too. > how fast is Ruby? Calling a method by its name (the usual method-calling) is faster in Ruby than in Perl. In general Perl, Ruby, Python are of very comparable speeds though each of those have a slight bias towards certain operations. If you need to do faster processing, then you can plug in C code very easily compared to Python/Perl. If you're only doing numerical processing though, then it's very probably that all you need is probably best done using NArray, which gives me the speed of APL or C (at least when my arrays are large enough). I began writing a sound synthesiser and it was going quite well with NArray. matju