Paul Sanchez wrote: > One problem which remains with using Ruby for discrete event simulation > is that the random number generator, although of good quality, is > implemented as a System method instead of as a class from which multiple > generator objects can be instantiated. This seriously limits its use in > designed experiments. That's the main reason why I haven't translated > any of my own work over from C or Java. Not standard, but available: http://raa.ruby-lang.org/search.rhtml?search=random