On Fri, 10 Dec 2004 23:29:02 +0900
Ruby Quiz <james / grayproductions.net> wrote:

> The three rules of Ruby Quiz:
> 
> 1.  Please do not post any solutions or spoiler discussion for this quiz
> until 48 hours have passed from the time on this message.
> 
> 2.  Support Ruby Quiz by submitting ideas as often as you can:
> 
> http://www.grayproductions.net/ruby_quiz/
> 
> 3.  Enjoy!
> 
> -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
> -=-=
> 
> This week's Ruby Quiz is to implement an AI for playing Tic-Tac-Toe, with a
> catch:  You're not allowed to embed any knowledge of the game into your
> creation beyond how to make legal moves and recognizing that it has won or
> lost.
> 
> Your program is expected to "learn" from the games it plays, until it masters
> the game and can play flawlessly.
> 
> Submissions can have any interface, but should be able to play against humans
> interactively.  However, I also suggest making it easy to play against
> another AI, so you can "teach" the program faster.
> 
> Being able to monitor the learning progression and know when a program has
> mastered the game would be very interesting, if you can manage it.
> 

It is not fair to set up an exciting quiz like this only three days before my
exam. How can I resist!

Cheers,

Brian


-- 
Brian Schröäer
http://ruby.brian-schroeder.de/