On Fri, 10 Dec 2004 23:29:02 +0900 Ruby Quiz <james / grayproductions.net> wrote: > The three rules of Ruby Quiz: > > 1. Please do not post any solutions or spoiler discussion for this quiz > until 48 hours have passed from the time on this message. > > 2. Support Ruby Quiz by submitting ideas as often as you can: > > http://www.grayproductions.net/ruby_quiz/ > > 3. Enjoy! > > -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= > -=-= > > This week's Ruby Quiz is to implement an AI for playing Tic-Tac-Toe, with a > catch: You're not allowed to embed any knowledge of the game into your > creation beyond how to make legal moves and recognizing that it has won or > lost. > > Your program is expected to "learn" from the games it plays, until it masters > the game and can play flawlessly. > > Submissions can have any interface, but should be able to play against humans > interactively. However, I also suggest making it easy to play against > another AI, so you can "teach" the program faster. > > Being able to monitor the learning progression and know when a program has > mastered the game would be very interesting, if you can manage it. > It is not fair to set up an exciting quiz like this only three days before my exam. How can I resist! Cheers, Brian -- Brian Schröäer http://ruby.brian-schroeder.de/