Lothar,

Maybe you should put a disclaimer stating that you are selling a 
competing product at the top of messages criticizing free software in 
the same category as your product.  I'm not accusing you of bias or 
anything, I just believe it's better to let people know about any 
conflicts of interest so they don't get the wrong impression when they 
find out later.  They might misunderstand your good intentions to keep 
us informed and decide not to buy from you...

Lothar Scholz wrote:

> [SNIP] 
 > And there is no theming to change this, looking at the
> code shows me that there will be no theming for a very long time
> because the drawing code is deeply buried in the source files.
>

Under the "Options" menu, there's a "Look and Feel" submenu that brings 
up:   standard1, standard2, modern1, modern2, classic1, classic2

 > [SNIP]
 > So i think it is good that this is a dead project. Don't waste your
 > time to try to work with this toolkit.

Why do you think it is a dead project?  Saying it is dead, doesn't make 
it so.

The latest release is 3.80-3 which was released July 25, 2004.  Here's 
the last dozen entries from the release history.

# 25/07/2004 Released WideStudio(v3.80-3)
# 13/07/2004 Released WideStudio(v3.80-2)
# 01/07/2004 Released WideStudio(v3.80-1)
# 03/06/2004 Released WideStudio(v3.70-10)
# 02/06/2004 Released WideStudio(v3.70-9)
# 18/05/2004 Released WideStudio(v3.70-8)
# 21/03/2004 Released WideStudio(v3.70-7)
# 29/02/2004 Released WideStudio(v3.70-6)
# 21/02/2004 Released WideStudio(v3.70-5)
# 20/02/2004 Released WideStudio(v3.70-4)
# 22/01/2004 Released WideStudio(v3.70-3)
# 13/12/2002 Released WideStudio(v3.20-1)

Here are my impressions about Wise Studio 3.80.

There are many widgets and many options for each widget.  You can move 
and resize widgets using the mouse and watch their properties update in 
real-time while doing so.  Not too shabby for a free IDE that supports 
c/c++, perl, and ruby.

The main complaint I have is the size of executables when linking 
statically.  A hello world window application statically linked was 
2.7MB while the dynamically linked was only around 100KB (but requires 
widestudio runtime DLLs).  This was using the included GCC/MinGW32 c++ 
compiler.

I haven't tried yet but maybe using the free Optimizing c++ compiler 
from Microsoft will produce smaller executables (VC++ Toolkit 2003 v1.01).

There's an option to store GUI components in files for loading/use at 
runtime (as opposed to keeping them inside executables) but I haven't 
explored that yet.

I'd love to see something like this for Fox Toolkit.