(2014/03/01 19:01), Eric Wong wrote:
> Yes, but look again at the SHARED_* numbers from nari's test
> code.  #define USE_RGENGC 0  shares more memory.

I doubt it caused from memory layout changing issue.  RGenGC introduces
more memory pages for objects.  This may prohibit to collect old object
closely.

Anyway, we need more survey about this issue.

>> > And also, I'm worry about WB performance.
> I doubt it's much difference.

Ordinally case, it doesn't affect.

> I haven't been able to fix my bitmap patch to test performance
> (can't finish build, even).  I suspect it's fake objects, I marked some with
> FL_PERMANENT but maybe I missed some.  If you have time, can you please
> take a look?

Sure.  FL_PERMANENT is tricky :)

-- 
// SASADA Koichi at atdot dot net