Daniel Berger wrote: > > Ideas from Python can be found at: > http://docs.python.org/lib/module-random.html > Python's module in this area is very good and comprehensive. I like the idea of a method filling a sequence with random numbers. Also very nice is the idea of being able to keep/restore the random number's generator state (which could potentially be much more than just a seed number). I find their method names to be much better to understand than what was proposed here (ie. bytes ?). Different distributions like random, uniform, etc. are excellent ideas too. This is a standard naming conventions used in math (and pretty common, for example, in the 3d industry, when you create a renderer). PS. I don't like python, but this module is really excellent. > Ideas from Java can be found at: > http://java.sun.com/j2se/1.4.2/docs/api/java/util/Random.html > Java's random is very poor and really not worth mentioning. -- Gonzalo Garramuñï ggarra / advancedsl.com.ar AMD4400 - ASUS48N-E GeForce7300GT Kubuntu Edgy